Posts mit dem Label Ground Zero Games werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Ground Zero Games werden angezeigt. Alle Posts anzeigen

Donnerstag, 11. Dezember 2025

Back to Metals - Here's 15mm Star Saga

I was lucky enough to get an affordable Star Saga lot with the Core Set and two expansion. Mantic's boardgame is basically a HeroQuest in Spaaaaace and - as always - I am too lazy to paint up the 28mm miniatures that came with it. So I went to the basement and searched through my GZG and Alternative Armies goodies and came up with these miniatures. A little bit of work on the cards had to be done and now I have game materials that match the minis I intend to use. Big fun! :)








  


Freitag, 1. Mai 2020

5 Klicks from the Zone - Campaign Turn Two

Campaign Turn Two was much less exciting, but fun was had nevertheless! The number of characters has grown and the stats have been updated. Now I have two level one warriors - yeah!

In case you missed the beginning:

Prologue
Campaign Turn One 










































































Freitag, 24. April 2020

5 Klicks from the Zone - Campaign Turn One

Quarantine allowed me to play a first campaign turn with Nordic Weasel's solo rules for postapoc adventures called 5 Klicks from the Zone. I had lots of fun exploring the wasteland and writing up this little batrep. You can read the prologue here.










Freitag, 17. April 2020

5 Klicks from the Zone - The Amazing Adventures of Petunia S.

Welcome to the prologue of my upcoming campaign for Nordic Weasel's Five Klicks from the Zone.
These days are perfect for solo-gaming, i'ts the least contagious activity you can do. I finally got a full license for Comic Life 3 which is an easy to use tool for all kinds of comic projects. I hope to do some more battle reports in this style in the weeks to come.





Let's see the amazing cast of the adventures to come! Miniatures are from Rebel, the scene.uk and GZG.  I didn't have enough when I prepared the campaing, so I had to invest three evenings to get some 7 heroes and villains done. That's the beauty of 15mm - it gets painted faster than light!




Don't miss next episode airing on friday 24th!

Freitag, 6. September 2019

The Battle of Henderson Ville

A solo game of Fistful of Lead - Galactic Heroes


The NSL wants to state an example on the Rebels hiding in the war-torn remains of the small town Henderson. The Marines' mission is to kill the Rebel's Leader who has proven herself as being a thread for the NSL's supply lines.
The Rebels on the other hand want to kill at least one of the armored Marines to loot their equipment and to send a motivating sign to other resistance groups.







Turn 1
The Rebel leader steps out of the shadows and proves his deadshot ability. One Grunt peeking over his cover receives a headshot and drops dead. His comrades run for cover behind the ruinded house.
Red die is drawn – turnover.

Turn 2
A NSL Regular moves and creeps into cover behind a wrecked car. The Rebel Grunts turn around a corner and open fire. After two hits the well armored Marine is shocked and wounded.
Trying to cover his wounded mate the second Marine burst fires into the Grunts only causing a single shock result.
A Rebel Ganger is turning cautiously around the old post office and runs into the conscripts fire. One wound.
The Rebel Leader reappears and misses the Captain with her first shooting attempt.
Red die is drawn – turnover.




Turn 3
It's the Rebel's Leader who starts. Another two shots on the NSL Captain who takes only a shock marker.
The NSL Captain reacts and storms across the battlefield missing that annoying woman.
The triggerhappy Marine on the other hand reloads and burst fires again into the Grunts, killing two of them! The last one flees into cover.
The wounded Ganger shoots twice hitting both NSL conscripts! They drop dead to the ground.
The other Ganger aims at the NSL Captain missing him miraculously.
Red die is drawn – turnover.







Turn 4
The Rebel Leader acts first and misses the Captain again. She flees into cover.
A Rebel Ganger fires at the NSL Captain causing a shock and a wound on him!
Red die is drawn – turnover.

Turn 5
The NSL Captain tries to calm his nerves but doesn't manage to remove any shock marker, also he misses the Ganger.
A NSL Marine hastens to save him, putting a bullet into the Ganger's brain.
The Rebel Leader cannot get rid of her shock markers and flees.
Red die is drawn – turnover.



Turn 6
The last Rebel Grunt desperatly shoots a the Captain and misses. He's being killed in the Captain's counter fire.
Red die is drawn – turnover.


Turn 7
The last Ganger steps out of his covered position and shoots at long range. Of course, he misses.
The Rebel Leader misses as well and runs deeper into cover.
Red die is drawn – turnover.


Turn 8
The last Ganger changes his position to get closer to the Marines. The NSL Captain pursuits the Rebel Leader, also does another Marine.
Another Turnover makes it impossible for the Rebel Leader to defend himself!

Turn 9
The NSL Captain, wounded and still under shock aims and hits – causing the first wound on the Rebel Leader!
A Marine follows after, only adding another shock marker on the Rebel Leader!
In a desperate attempt to take at least the Captain with her, the Leader shoots twice but misses both times.
The wounded Marine shoots and misses.
Red die is drawn – turnover.



Last Turn
The Marines go first. Bam! The Rebel's Leader dies under the precise shots of the Elite troopers. The remaining Ganger flees into the night to live another day!



The game was great fun and my primitive solo mechanics worked well enough! I chose FFOL Galactic Heroes because of it's simplicity and elegant intuitive rules. I think it was a good choice and I will order Wasteland Warriors as soon it's available! I played with these cards as a game aid:



Samstag, 31. August 2019

Rebellion rising!

All sculpts from Assault Publishing's formidable Insurgents line finally painted. I really like those chaps since they are very individual models, but still form clearly consistent units. Sadly, they are oop now.









Some cards I designed for my THW solo games.

Donnerstag, 1. August 2019

15mm Imperial Guard Sentinel

Back from holidays, even had the time to paint a little bit, while I was abroad. But first I'd like to show some goodies I finished before leaving.
I made my choice for the 15mm Sentinels: I took the DIMOG walkers from Khurasan. Here's number one, the other is still waiting in the painting queue.






Dienstag, 2. Juli 2019

Looks Guard enough to me

I always regarded Ground Zero Games' NSL line as good Imperial Guard proxies, looking a little bit like Mordian Iron soldiers. The only thing missing so far was proper character models and vehicles. So I ordered some Winter Command figures from Vanguard Miniatures' Novan Regulars and a few GZG head-swaps later I was ready to go. The Ogryns are "Space Ogres" from CP models by the way.

Being proxies they are not perfect, for sure. But they look "guard" enough to me and I can field Chimeras, Ogryns, Kasrkin, Guardsmen, Weapon teams and powerfist-wielding Sergeants and Commissars. Last additions will be Leman Russ and Sentinels.










Purple is my colour of choice!

  Some news from the Cult. Still purple, still mean, a little bit more old school!